Bushaltestelle erstellen
Um eine Bushaltestelle in Transport Fever 2 zu erstellen, benötigen wir folgende Dateien:
- material (mtl)
- mesh (msh)
- model (mdl)
Definiere ein model (mdl) mit allen Angaben zum Modell.
function data()
return {
boundingInfo = {
bbMax = { 1, 1, 1, },
bbMin = { -1, -1, -1, },
},
collider = {
params = {
},
type = "MESH",
},
lods = {
{
node = {
children = {
{
materials = { "station/bus/material.mtl" },
mesh = "station/bus/mesh.msh",
name = "name_of_children",
transf = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 }
},
},
name = "RootNode",
transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 }
},
static = false,
visibleFrom = 0,
visibleTo = 1000
},
},
metadata = {
availability = { yearFrom = 0, yearTo = 0 },
description = {
name = _("name_mdl"),
description = _("desc_mdl")
},
cost = { price = 1500 },
streetTerminal = { cargo = false },
},
version = 1
}
end
Entscheidend ist der Eintrag streetTerminal = { cargo = false },
